2021-12-21
The bridge between contemporary art and design

[Selected] Concepts, types and development strategies of cross-field aesthetic courses

Project Host Professor Zhao Huiling, Department of Fine Arts, National Taiwan Normal University 1. Introduction Art is an important product of society and culture. It not only has its own development process, characteristics and values, but also plays an intermediary and catalyst role in various activities in various fields. . Therefore, "aesthetic literacy" (aesthe […]
2021-12-20
The bridge between contemporary art and design

Discussing the training of teachers in cross-field aesthetic education courses from the perspective of historical disciplines

Associate Professor Shi Lanmei, Department of History, National Taiwan Normal University 1. Introduction Since the information revolution of the third technological innovation in human history began in the 1980s, the development of the Internet has brought about the convenience of instant messaging and the innovation of big data databases. and the impact of the virtual world, which have greatly affected and […]
2021-12-20
The bridge between contemporary art and design

Creation and innovation of cross-field aesthetic education course modules

Project host, Professor Zhao Huiling, Department of Fine Arts, National Taiwan Normal University. Project co-host, Professor Huang Chunmin, Department of Education, National Taiwan Normal University. Project co-host, Professor Gao Zhenfeng, Department of Visual Arts, Taipei City University. 1. Interdisciplinary aesthetic course module Development and Type Crossover […]
2021-12-09
The bridge between contemporary art and design

STEAM teaching integrates cross-field aesthetics—Tumble Wooden Doll

Professor Zhang Yushan, Department of Science and Technology Application and Human Resources Development, National Taiwan Normal University Graduate student Xue Yayun, Department of Science and Technology Application and Human Resources Development, National Taiwan Normal University 1. Foreword: The concept of STEAM education was first introduced by the National Science Foundation in 2001 […]
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